// File MessageTypes.h
//
// Purpose: The message types handled by the CMessageDispatcher
//
// Author : Bryson King
// Date : 18 March 2013
// --------------------------------------------------------------
#ifndef MESSAGETYPES_H
#define MESSAGETYPES_H

#include <string>

enum message_type
{
	Msg_HiHoneyImHome,
	Msg_StewReady,
};


inline std::string MsgToStr(int msg)
{
	switch (msg)
	{
	case Msg_HiHoneyImHome:
		return "HiHoneyImHome"; 
	case Msg_StewReady:
		return "StewReady";
	default:
		return "Not recognized!";
	}
}

#endif